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Maplewoods is a film about zombies trapped in an abandoned experimental army town where experiments from the past that went awry are brought back to haunt the present.
This film, traditional in its Romero-esque interpretation of zombies, and rich in story and characters, is in the vein of Day of the Dead. It’s a film about the breakdown of order and loyalty when people are faced with monstrous realities.
Dave B. Stewart III is the writer and the director of this film.
Maplewoods is, in fact, just the first of many instalments…
Dave: I was going to say ‘episode’, but I didn’t want to sound too much like I was talking about ‘Star Wars.’
In this story. There are sequel and a prequel in pre-production. Dave has a total of 5 scripts ready, and the last films will require a big budget. Using the military as a basis for not only the storyline but as a metaphor for society’s hierarchy is an idea that came to Dave not from his own experiences in the Air Force, but rather from his grandfather. Tales of Nazi Germany hiding stores of occult lore and inhuman experiments throughout the third Reich inspired Dave to create the setting of Maplewoods: a community subjected to experiments by the U.S. Government.
Dave: My grandfather is a Military Historian, so growing up I learned a lot from him about the history of the military. Especially the war in Europe in WW2. So those stories and artefacts that he collected were a big influence in my creativity when it comes to my story telling when it involves the military. Castle Wolfenstein, the game, was based off the real SS castle during the war, I think it was either Castle Wolfburg or Weiwelsburg Castle I’m not too sure which one it was exactly. The SS conducted all sorts of occult experiments and bio weapon experiments there as well.
How does Dave describe the story of Maplewoods?
Dave: Maplewoods is a breakdown of the characters. There is a God Fearing soldier, and a soldier who finds out he might have no God after all. Things that are already dead, things that cannot be killed are chasing them. They have been set up by the government, by their own people. They have no loyalty, their oath means nothing. They have to go rogue to survive. It’s about these different points of view. The main character tries to get his men out of there, and tries to remain a team. They will deal with the betrayers when they get out, but their first priority is to Survive.
Reminded somehow of Resident Evil, 28 Days Later, and even Dog Soldiers, I can’t help but feel that Dave might be slightly annoyed when he sees such similar films achieving success at the box office.
Dave: It’s all about Budget and Money. They had a big budget and Hollywood behind them. They already had a huge following. But I feel that we preserved something for the Romero fans out there. Our zombies. The zombies in 28 Days Later and, it looks like, in the upcoming Dawn of the Dead remake, are not even zombies. They are fast. I think that’s going to scare away some the traditional zombie lovers.
And Dave, like so many, is of the mind that 28 Days Later is NOT a zombie movie.
Dave: It was more like Stephen King’s The Stand, or Romero’s The Crazies.
This is an issue that many die-hard zombie fans argue over: The “zombies” in 28 Days Later and the Dawn of the Dead remake act more like fast vicious animals than zombies. There is something so awesome about a zombie trailing you slowly, its limbs falling off from decay, it’s jaws menacing as it desires to eat your brains….any animal can be frightening. Even ants can be scary. But it takes serious talent to make a dead person who is still decaying an actual threat….
Dave: I think they focused too much on CGI in Resident Evil.
I believe that too much CGI is used in horror films today. In fact, the other day, I watched Terminator 1 and 2 on television. The second terminator, though fabulous and great with all the computer stuff everywhere, cannot compare to the Harryhausen-esque scene in Terminator 1 that shows the robot eerily creeping toward its victims, the camera shaking, and the robot-puppet inching towards them like some insect or wicked toy…
But I digress. Dave’s film doesn’t use the computer as an excuse to avoid special effects.
Also, it’s expensive.
Dave: It’s a shame to put all that effort and hard work into the makeup and the effects and then cover it all up with computer imaging.
Something else important about Maplewoods that you may notice: it’s military is very accurate, according to the type of uniform, the weapons, the equipment…Dave is a stickler for accuracy.
Dave: In my film, people may ask why the special ops force isn’t wearing camouflage when they enter the town. They know what they are up against; they know who their enemy is. They wouldn’t be wearing camouflage. Their uniforms pay homage to the German history of the real experiments my film is based on.
It’s good to see a movie that doesn’t let its budget destroy the believability of the story.
Dave: I would have loved to have a helicopter, but oh well…
The thing that makes Maplewoods stand out as a film instead of just another zombie flick is the incredible attention to detail and dialogue that D.B. Stewart has paid. The storyline, like Romero’s Dead series, focuses on the breakdown of the world in steps. Like, 28 Days Later or Dog Soldiers, the rigid command breaks down under the stress of such an apocalyptic catastrophe. In order to figure out who will survives and who will be dead, the film explores how madness an loss of control can make a human being no better than the monsters around him/her, yet as a result, able to survive in the new harsh world.
Dave uses subtle acting and a good script to tell this story without all the razzle-dazzle that higher budget films employ. Because they had no budget for thousands of zombies and monstrous special effects, they focused on the characters. The ability to tell a story without one-liners or unnecessary dialogue is a talent that many film makers lack. Instead of making fun of himself and his film like so many indie horror filmmakers do, Dave takes himself, his budget, and his cast very seriously. He focused on the individuals and the inner structures of the characters.
Dave: When I write, I try to get my story across with characters and dialogue. Actions speak louder than words. I try to use facial expressions, tell my actors to ‘say it with their eyes’. Tell them to feel angst and disgust without saying anything. That adds to the suspense level. My actors got used to hearing me say, ‘hold that face!’ A film that inspires this kind of film making in me is The Good, the Bad, and The Ugly with Clint Eastwood. That last second where he’s in the standoff-and you can see the sweat coming off his skin and you can tell what he’s thinking…”
Would Dave ever make a horror western? I think that’s a really good idea.
Dave: It would have to be not like Army of Darkness. Ghost Town, wasn’t that old film western horror?
After seeing Maplewoods, I have some questions for Dave. Their own government sets up the special operatives team sent in to the town of Maplewoods to destroy the zombies. They discover a bomb planted there that will kill them. Why is this hypothetical government so intent on introducing a whole new batch of witnesses to this clandestine site – just to blow them sky high? Why not forget the rag tag crew and simply explode the facility? Is it to erase any possibility of Major Gibson revealing what he has known about since he was a child? Are the other soldiers somehow involved and have knowledge of Maplewoods and its experiments?
So many things I need to know….
Dave: There is an answer to that. My brother is writing the novelization of the book, and he explains it all far more in-depth. Ok…. The original story is that in 1971 the experiment took place when a chemical was leaked onto the town, turning everyone into a zombie. If you look in the scene in the medical facility where they discover the bomb, you’ll see a zombie kneeling on the floor in green camouflage-that uniform wasn’t in issue until the 80’s.
So where did that zombie come from if it wasn’t in the town in 1971 when all the shit went down?
Dave: The CIA and the military thought it was too risky for any of this information to ever get out to the public. They decided they’d better cover their tracks. They shut it down. They sent in an operative to place the bomb. Of course, he never got out alive. That was the day before the second team, the main characters of Maplewoods, were sent in. If you look closely in that scene, you can see the computer screen flashing something like, ‘I’ll see you in hell’.
AH.
There will be sequels. They are going to stick in a little Science Fiction, as well. Cloning, Dave suggests.
Aspiring filmmakers, beware of what Dave says:
Dave: Try not to trust too many people working in your organizations with website access.
He knows what he’s talking about.
The film premiered in 1999 and sold out. It was a very “positive experience”. Although it took Dave some trouble to get his first interview, in his town’s paper. The journalist said, ‘Do you know how many independent film skills come across my desk?’ to which Dave said, ‘How many of them are actually premiering publicly?’ The journalist replied, ‘Just Yours’.
Tough town, that is, Pennsylvania, the Zombie Capital.
Dave is shooting the sequel to Maplewoods this summer, and it should be out by the end of next year. He is also working on a project called Cult of the Dragon, about Nazi’s in WWII and the horrific things that no one knows…
You can buy Maplewoods through Cinema wasteland.
2 comments Saturday 21 Feb 2004 | Heidi Martinuzzi | Interviews, New and Upcoming Films, Profiles
On Tuesday night, one of the local cinemas treated us to a Lord of the Rings Marathon – all three films, back to back. And, of course, I went along.
And, after having spent the best part of two days recovering, I’m still at a loss for words.
Return of the King is powerful, moving, spectacular… On it’s own it’s a great film. But when you watch the three films together, Peter Jackson’s genius becomes truly apparent.
The battle scenes – from Helm’s Deep to Gondor - are, of course, nothing short of incredible. The massed armies of orks, the Nazgûl, the Rohirrim all leap from the page spectacularly onto the screen.
The camerawork, swooping over the scenery, is not only beautiful to watch but effectively conveys the sheer scale, not only of Tolkein’s Middle Earth, but also of the quest taken on by Frodo and his companions – and of the scale of the task taken on by Peter Jackson.
And, most importantly of all, the cast – all of whom put in excellent performances, including Gollum, of course, who sets new standards in CGI characters. And in Return of the King, Andy Serkis even gets his face on the screen in a flashback that reminds us that, under the power of the ring, Sméagol can be just as murderous as Gollum.
This is also where watching all three films as a single ten hour narrative really brings home the amount of character development that has gone on throughout the films. Watching Strider, the ranger lurking in the corner of The Prancing Pony accept his destiny as Aragorn, the king, and leading his men into battle. From Merry and Pippin, the fools of the Shire who bring about the fall of Isengard and continue to grow into the doughty warriors of the final battle.
And, of course, Frodo and Sam – the real heroes of the story. The relationship between the two – Sam loyally supporting Frodo through every step of the journey is a moving portrait of friendship and courage. And, in Return of the King, it is very clear that Frodo would be simply unable to complete his task without Sam’s support.
Throughout the three films that make up Lord of the Rings, Jackson has managed to maintain the momentum of the events without ever losing sight of the essentially human nature of the story.
Watching the three films together is an incredible experience and one that I fully intend to repeat when the DVD of Return of the King is released.
0 comments Thursday 18 Dec 2003 | Paul Pritchard | New and Upcoming Films